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Drones To Have Intel Inside

September 10, 2015 by  
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Intel is taking its competitive game up a notch by investing in its own drones.

Intel has written a check for more than US$60 million to Yuneec International, a Chinese aviation company and drone maker.

This is not the first time that the Chipmaker has invested in drones. It has written smaller amounts for the drone makers Airware and PrecisionHawk. The Yuneec deal is its largest investment in a drone company yet.

Apparently Intel thinks that drones are potential computing platforms for its processors.

Intel CEO Brian Krzanich said he believed in a smart and connected world. And one of the best ways to bring that smart and connected world to everyone and everywhere has been drones.

Amazon and Google are developing drones as they seek new ways to deliver items to consumers, Intel just wants to make sure that its chips are delivering the payload. There is no indication that it is building a secret airforce which it will use to take down competition – that would be silly.

Yuneec makes a range of drones built for aerial photography and imaging. Its technology also powers manned electric aircraft.

Source-http://www.thegurureview.net/computing-category/drones-to-have-intel-inside.html

Is Mastercard Going With Selfies?

July 17, 2015 by  
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Mastercard has announced plans to roll out a verification technology that requires a selfie to process payments. The industry’s latest move in the shameless act of narcissism is a biometric face scanning technology that will let customers replace their PINs with their face, according to MasterCard chief product security officer, Ajay Bhalla. Bhalla told CNN Money that the multinational financial services corporation has teamed up with all the major phone manufacturers to deliver the technology. “The new generation, which is into selfies, I think they’ll find it cool. They’ll embrace it. This [app] seamlessly integrates biometrics into the overall payment experience,” he said. “You can choose to use your fingerprint or your face. You tap it, the transaction is OK’ed and you’re done.” The selfie payment feature will roll out on a trial basis first in the US, with a full scale deployment to follow at an unspecified date. The system requires users to blink when prompted once they have held their device at eye-level for the checkout process to complete. This ensures that potential cyber crooks cannot use a still image of the user to hack into their personal account. MasterCard announced last month that all retail outlets across Europe will accept contactless payments by 2020, paving the way for wider adoption of mobile payment solutions. Mike Cowan, head of emerging payments products at MasterCard, revealed at the company’s Future of Payments event in London that Europeans will soon be able to tap to pay anywhere. “From the beginning of 2016 any new payment terminal that gets deployed must accept contactless, and every single terminal must accept it by 2020,” he said. This means that new point of sale terminals must adhere to the new standard on deployment from 1 January 2016, while existing terminals that don’t yet support contactless payments must be replaced by 1 January 2020 at the latest. Source

Jawbone Sues Fitbit

June 23, 2015 by  
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Jawbone has filed another lawsuit against Fitbit in less than two weeks, alleging its activity tracking products infringe several of Jawbone’s patents.

The new suit, filed Wednesday in San Francisco by Jawbone parent company AliphCom, seeks unspecified damages and an injunction to block the sale of Fitbit devices such as the Flex, Charge and Surge bands.

Late last month, Jawbone filed another lawsuit, accusing Fitbit of poaching its employees and stealing trade secrets. Fitbit has said it has no knowledge of any such information in its possession.

In its latest complaint, Jawbone says it will also ask the U.S. International Trade Commission to investigate Fitbit, which could potentially lead to an import ban on Fitbit products.

Jawbone says it has hundreds of patents granted or pending, and claims that Fitbit infringes several of them. One patent describes a “general health and wellness management method and apparatus for a wellness application using data from a data-capable band.”

Another patent covers a “system for detecting, monitoring, and reporting an individual’s physiological or contextual status.”

Fitbit didn’t immediately respond to a request for comment on the latest suit.

The timing is bad for Fitbit, which is preparing to go public on the U.S. stock markets. It also faces intense competition from a number of rivals, which also include Garmin and Apple with its Apple Watch.

Both Jawbone and Fitbit make wearable bands and associated software that tracks people’s movement, exercise, sleep and heart rate.

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Sharp Pinning Hopes On In-car Displays

June 4, 2015 by  
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Struggling display manufacturer Sharp, reeling from cutthroat competition in mobile phones, will push car makers to incorporate vehicle dashboards that have gestural commands, thin bezels and other next-generation features.

It’s hoping cars will be controlled, in part, through high-resolution displays that can fit any two-dimensional surface area, such as dashboard panels with rounded contours.

The company has shown off the wavy screens for cars and consoles in recent months, and has tried to woo automakers to use them. Under the firm’s new medium-term strategy, the push has taken on greater urgency.

Thin-bezel dashboard LCDs, as well as screens that can provide multiple views to different passengers in a car depending on their perspective, could prove to be a lifeline for Sharp, which hasn’t been able to command a dominant market position despite cutting-edge technology.

Sharp is an Apple supplier and is said to be a maker of iPhone 6 screens, along with Japan Display, and LG Display of South Korea.

Apple sources some of its screens from Sharp’s Kameyama plants in central Japan, which produce the maker’s flagship IGZO (indium gallium zinc oxide) transparent crystalline semiconductor displays. IGZO displays, which Sharp began producing for smartphones in 2013, have smaller pixels than conventional LCD screens and feature low power consumption.

Last month, Sharp showed off a 5.5-inch display with 3860 x 2160 or 4K pixel resolution, which was part of a 12.5-inch IGZO panel. But there were no immediate plans for mass production.

Sharp’s ability to generate dazzling phone graphics hasn’t saved its bottom line. The firm announced a US$1.7 billion bailout from banks this week, its second lifeline in three years, and posted a dismal earnings performance for the year to March 31 with a net loss of ¥222.3 billion ($1.8 billion). It blamed declining prices in small and medium-sized LCDs.

In contrast, Sharp sees prices for automotive and industrial automation displays as more stable because the barriers to market entry are higher due to the technological know-how that’s required. Now it needs to play for time.

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Intel Rewards RealSense Developers

May 21, 2015 by  
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Intel has awarded  $1m to a number of developers as part of its RealSense 3D App Challenge, which was launched last year.

Announced by Intel president Renee James at Computex 2014, the RealSense App Challenge was part of Intel’s efforts to boost RealSense globally and generate software innovation around the ecosystem.

More than 7,000 software creators in 37 countries applied to compete, and 400 were selected to develop new applications for entertainment, learning and collaboration.

Several hundred developers of creative app ideas in these categories received the latest edition of the RealSense 3D Camera and RealSense software development kit, which included free tools, examples and application programing interfaces with which to develop their ideas.

Intel announced on Thursday that the grand prize winner, who picks up $100,000, is Brazilian developer Alexandre Ribeiro da Silva of Anima Games.

His Seed app requires gamers to use reflexes and rational thinking to solve puzzles. The goal of the game is to guide a little floating seed through its journey to reforest a devastated land.

The second prize of $50,000 was awarded to Canadian developer David Schnare of Kinetisense. His OrthoSense app uses RealSense to help medical professionals remotely rehabilitate a patient who has suffered a hand injury by tracking their range of movement over time.

“This practical application of human-computer interaction is an impressive example of how technology can make our lives better,” Intel said.

Another notable winner was Lee Bamber from the UK, who received recognition for his virtual 3D video maker. The app allows a user to record themselves as a 3D hologram and then transport to a variety of scenes.

Once recorded, they can then change the camera position over the course of the playback to add an extra dimension to a video blogs, storybook or v-mails, for instance.

“The idea of the app is that you can choose the backdrop then set the lighting as you would in a studio then do the acting,” Bamber explained in his video.

Doug Fisher, SVP and general manager of Intel’s Software and Services Group, said in a blog post that now the app challenge is complete “the real work begins”, as Intel Software will continue to encourage all finalists to bring products to market.

“We also will continue mobilising our resources to inspire, educate and advance innovation through programmes such as the Intel Developer Zone, where developers can engage to find new software tools and build industry relationships,” he said.

“Human-computer interactions will no longer be defined by mice, keyboards and 2D displays. Our physical and digital worlds are coming together. When they do, the opportunities for us as consumers and businesses will explode.”

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Can Linux Succeed On The Desktop?

March 25, 2015 by  
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Every three years I install Linux and see if it is ready for prime time yet, and every three years I am disappointed. What is so disappointing is not so much that the operating system is bad, it has never been, it is just that who ever designs it refuses to think of the user.

To be clear I will lay out the same rider I have for my other three reviews. I am a Windows user, but that is not out of choice. One of the reasons I keep checking out Linux is the hope that it will have fixed the basic problems in the intervening years. Fortunately for Microsoft it never has.

This time my main computer had a serious outage caused by a dodgy Corsair (which is now a c word) power supply and I have been out of action for the last two weeks. In the mean time I had to run everything on a clapped out Fujitsu notebook which took 20 minutes to download a webpage.

One Ubuntu Linux install later it was behaving like a normal computer. This is where Linux has always been far better than Windows – making rubbish computers behave. I could settle down to work right? Well not really.

This is where Linux has consistently disqualified itself from prime-time every time I have used it. Going back through my reviews, I have been saying the same sort of stuff for years.

Coming from Windows 7, where a user with no learning curve can install and start work it is impossible. Ubuntu can’t. There is a ton of stuff you have to upload before you can get anything that passes for an ordinary service. This uploading is far too tricky for anyone who is used to Windows.

It is not helped by the Ubuntu Software Centre which is supposed to make like easier for you. Say that you need to download a flash player. Adobe has a flash player you can download for Ubuntu. Click on it and Ubuntu asks you if you want to open this file with the Ubuntu Software Center to install it. You would think you would want this right? Thing is is that pressing yes opens the software center but does not download Adobe flash player. The center then says it can’t find the software on your machine.

Here is the problem which I wrote about nearly nine years ago – you can’t download Flash or anything proprietary because that would mean contaminating your machine with something that is not Open Sauce.

Sure Ubuntu will download all those proprietary drivers, but you have to know to ask – an issue which has been around now for so long it is silly. The issue of proprietary drives is only a problem for those who are hard core open saucers and there are not enough numbers of them to keep an operating system in the dark ages for a decade. However, they have managed it.

I downloaded LibreOffice and all those other things needed to get a basic “windows experience” and discovered that all those typefaces you know and love are unavailable. They should have been in the proprietary pack but Ubuntu has a problem installing them. This means that I can’t share documents in any meaningful way with Windows users, because all my formatting is screwed.

LibreOffice is not bad, but it really is not Microsoft Word and anyone who tries to tell you otherwise is lying.

I download and configure Thunderbird for mail and for a few good days it actually worked. However yesterday it disappeared from the side bar and I can’t find it anywhere. I am restricted to webmail and I am really hating Microsoft’s outlook experience.

The only thing that is different between this review and the one I wrote three years ago is that there are now games which actually work thanks to Steam. I have not tried this out yet because I am too stressed with the work backlog caused by having to work on Linux without regular software, but there is an element feeling that Linux is at last moving to a point where it can be a little bit useful.

So what are the main problems that Linux refuses to address? Usability, interface and compatibility.

I know Ubuntu is famous for its shit interface, and Gnome is supposed to be better, but both look and feel dated. I also hate Windows 8′s interface which requires you to use all your computing power to navigate through a touch screen tablet screen when you have neither. It should have been an opportunity for Open saucers to trump Windows with a nice interface – it wasn’t.

You would think that all the brains in the Linux community could come up with a simple easy to use interface which lets you have access to all the files you need without much trouble. The problem here is that Linux fans like to tinker they don’t want usability and they don’t have problems with command screens. Ordinary users, particularly more recent generations will not go near a command screen.

Compatibly issues for games has been pretty much resolved, but other key software is missing and Linux operators do not seem keen to get them on board.

I do a lot of layout and graphics work. When you complain about not being able to use Photoshop, Linux fanboys proudly point to GIMP and say that does the same things. You want to grab them down the throat and stuff their heads down the loo and flush. GIMP does less than a tenth of what Photoshop can do and it does it very badly. There is nothing that can do what CS or any real desktop publishers can do available on Linux.

Proprietary software designed for real people using a desktop tends to trump anything open saucy, even if it is producing a technology marvel.

So in all these years, Linux has not attempted to fix any of the problems which have effectively crippled it as a desktop product.

I will look forward to next week when the new PC arrives and I will not need another Ubuntu desktop experience. Who knows maybe they will have sorted it in three years time again.

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Microsoft Unveils Hologram Visor

February 4, 2015 by  
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Microsoft Corp surprised the tech world with the unveiling of a prototype hologram visor that can bring the Minecraft video game, Skype calls and even the landscape of Mars to three-dimensional life.

The veteran tech pioneer, which long ago lost the mantle of the world’s most inventive company, is making a bold play to regain that title in the face of stiff competition from Google Inc and Apple Inc.

Virtual or enhanced reality is the next frontier in computing interaction, with Facebook Inc focusing on its Oculus virtual reality headset and Google working on its Glass project.

Microsoft said its wire-free Microsoft HoloLens device will be available around the same time as Windows 10 this autumn. Industry analysts were broadly excited at the prospect, but skeptical that it could produce a working model at a mass-market price that soon.

“That was kind of a ‘Oh wow!’ moment,” said Mike Silver, an analyst at Gartner who tried out the prototype on Wednesday. “You would expect to see a relatively high-priced model this year or next year, then maybe it’ll take another couple of years to bring it down to a more affordable level.”

Microsoft does not have a stellar record of bringing ground-breaking technology to life. Its Kinect motion-sensing game device caused an initial stir but never gripped the popular imagination.

The company showed off a crude test version of the visor – essentially jerry-rigged wires and cameras pulled over the head – to reporters and industry analysts at a gathering at its headquarters near Seattle.

It did not allow any photographs or video of the experience, but put some images on its website.

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Samsung Goes With Tizen

January 13, 2015 by  
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Samsung Electronics Co Ltd has announced that all its new smart television products launched in 2015 will be powered by the Tizen operating system, marking a fresh effort by the company to increase the usage of the software platform.

Smart TVs offer additional software and connectivity functions, such as video streaming and web browsing capabilities. Samsung demonstrated TV sets powered by Tizen at developer conferences last year.

“We are focusing our efforts on Tizen right now,” Kim Hyun-suk, Samsung’s president of visual display business, told Reuters in an interview. “We hope that other TV makers will also use it and help build an ecosystem that will help the platform grow.”

Televisions would be an addition to the modest stable of Tizen products, which consists of a few smartwatches and cameras despite years of development and support by the world’s top maker of smartphones and TVs.

The platform represents the most visible effort on the software front by Samsung, which has sought to free itself from Google Inc’s Android platform.

But Tizen has so far failed to take off, due in part to Samsung’s failure to launch a smartphone powered by the system. Some analysts are skeptical about the platform’s viability despite Samsung’s standing as top smartphone maker, especially as Android and Apple Inc’s iOS tighten their grip in the smartphone sector.

Developers say that until there is a meaningful user base for Tizen they will have little incentive to make innovative software applications for the system, deemed crucial if Samsung is to convince wary consumers to try it out.

While the launch of Tizen-based TVs will increase the platform’s user base, it is unclear if that alone will be enough to pique developers’ interest. Users of smart TVs tend to use fewer apps than they would on smartphones.

Still, the operating system is expected to play a key role in Samsung’s smart-home business. Tizen can also run on devices with low computing power such as refrigerators and washing machines, offering a way for users to monitor and control such devices remotely.

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Intel Shows New IoT Platform

December 23, 2014 by  
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Intel showed off a new platform which it claims makes it easier for companies to create Internet-connected smart products using its chips, security and software.

Intel’s platform is like Lego and based on the chipmaker’s components and software for companies to create smart, connected devices. The only difference is that you can’t enact your own Doctor Who scene from it.

Doug Davis, head of Intel’s Internet of Things business, said at a launch event in San Francisco it will make it a doddle to connect to data centres in order analyse data collected from devices’ sensors.

Intel’s chips should compute capability in end-point devices that scale from its highest performance Xeon processor to the Quark family of products.

Intel’s Internet of Things Group had $530 million in revenue in the September quarter. That accounted for just 4 percent of Intel’s total revenue in the quarter, but it grew 14 percent over the previous year, which was faster than the company’s PC business.

Dell, SAP, Tata Consultancy, Accenture and other companies are working with the new reference model, Davis said.

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MasterCard Testing New Fingerprint Reader

October 29, 2014 by  
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MasterCard is trying out a contactless payment card with a built-in fingerprint reader that can authorize high-value payments without requiring the user to enter a PIN.

The credit-card company showed a prototype of the card in London on Friday along with Zwipe, the Norwegian company that developed the fingerprint recognition technology.

The contactless payment card has an integrated fingerprint sensor and a secure data store for the cardholder’s biometric data, which is held only on the card and not in an external database, the companies said.

The card also has an EMV chip, used in European payment cards instead of a magnetic stripe to increase payment security, and a MasterCard application to allow contactless payments.

The prototype shown Friday is thicker than regular payment cards to accommodate a battery. Zwipe said it plans to eliminate the battery by harvesting energy from contactless payment terminals and is working on a new model for release in 2015 that will be as thin as standard cards.

Thanks to its fingerprint authentication, the Zwipe card has no limit on contactless payments, said a company spokesman. Other contactless cards can only be used for payments of around €20 or €25, and some must be placed in a reader and a PIN entered once the transaction reaches a certain threshold.

Norwegian bank Sparebanken DIN has already tested the Zwipe card, and plans to offer biometric authentication and contactless communication for all its cards, the bank has said.

MasterCard wants cardholders to be able to identify themselves without having to use passwords or PINs. Biometric authentication can help with that, but achieving simplicity of use in a secure way is a challenge, it said.

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