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Samsung Producing NVMe PCIe SSDs

April 24, 2015 by  
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Samsung Electronics has started mass production of what it claims is the industry’s first Non-Volatile Memory Express (NVMe) PCIe solid state drive (SSD), which has an M.2 form factor for use in PCs and workstations.

Samsung said in an announcement that it is “the first in the industry” to bring NVMe SSDs to OEMs for the PC market.

The SM951-NVMe operates at low power in standby mode and is the most compact of any NVMe SSD out there, according to the firm.

“Our new NVMe SSD will allow for faster, ultra-slim notebook PCs with extended battery use, while accelerating the adoption of NVMe SSDs in the consumer marketplace,” said SVP of memory marketing Jeeho Baek.

“Samsung will continue to stay a critical step ahead of others in the industry in introducing a diversity of next-generation SSDs that contribute to an enhanced user experience through rapid popularisation of ultra-fast, highly energy-efficient, compact SSDs.”

Samsung has added an NVMe version of the SM951 SSD after making a AHCI-based PCIe 3.0 version available since early January. This, Samsung said, will form an even stronger SSD portfolio.

The new NVMe-based SM951 SSD boasts a sequential data read and write speed of up to 2,260MBps and 1,600MBps respectively, while taking advantage of the firm’s own controller technology.

“These performance figures are the industry’s most advanced, with speeds four and three times faster than those of a typical SATA-based M.2 SSD which usually moves data at up to 540MBps and 500MBps respectively,” Samsung added.

The drive achieves these high speeds by using four 8Gbps lanes of simultaneous data flow. This allows for a data transfer rate of 32Gbps and a maximum throughput of 4GBps, giving the new drive a huge advantage over SATA-based M.2 SSDs, which can only transfer data at up to 600MBps.

When it comes to random read operations, the SM951-NVMe can process 300,000 IOPS operations, which is more than twice as fast as the 130,000 rate of its AHCI-based predecessor, Samsung said, while being more than three times faster than the 97,000 IOPS of a SATA-based SSD.

“Meeting all M.2 form factor requirements, the drive’s thickness does not exceed 4mm. [It] also weighs less than 7g, which is lighter than two nickels and only a tenth the weight of a 2.5in SSD. Capacities are 512GB, 256GB and 128GB,” Samsung explained.

Samsung said that the company plans to incorporate 3D V-NAND technology into its NVMe SSD line-up, which could see even higher densities and performance.

Earlier this week HP unveiled the HP Z Turbo Drive G2, a storage solution featuring Samsung’s NVMe SSDs to process large datasets.

The HP Z Turbo Drive G2 PCIe SSD is said to deliver four times traditional SATA SSD performance at a similar cost to previous devices. This will allow workstation users to “super-charge” the productivity and creativity of workflows, according to HP.

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MidiaTek Developing Two SoC’s for Tablets

April 23, 2015 by  
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MediaTek is working on two new tablet SoCs and one of them is rumored to be a $5 design.

The MT8735 looks like a tablet version of Mediatek’s smartphone SoCs based on ARM’s Cortex-A53 core. The chip can also handle LTE (FDD and TDD), along with 3G and dual-band WiFi. This means it should end up in affordable data-enabled tablets. There’s no word on the clocks or GPU.

The MT8163 is supposed to be the company’s entry-level tablet part. Priced at around $5, the chip does not appear to feature a modem – it only has WiFi and Bluetooth on board. GPS is still there, but that’s about it.

Once again, details are sketchy so we don’t know much about performance. However, this is an entry-level part, so we don’t expect miracles. It will have to slug it out with Alwinner’s $5 tablet SoC, which was announced a couple of months ago

According to a slide published by Mobile Dad, the MT8753 will be available later this month, but we have no timeframe for the MT8163.

But there’s nothing to see here as far as Torvalds is concerned. It’s just another day in the office. And all this in “Back To The Future II” year, as well.

Meanwhile under the bonnet, the community are already slaving away on Linux 4.1 which is expected to be a far more extensive release, with 100 code changes already committed within hours of Torvalds announcement of 4.0.

But there is already some discord in the ranks, with concerns that some of the changes to 4.1 will be damaging to the x86 compatibility of the kernel. But let’s let them sort that out amongst themselves.

After all, an anti-troll dispute resolution code was recently added to the Linux kernel in an effort to stop some of the more outspoken trolling that takes place, not least from Torvalds himself, according to some members of the community.

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RadioShack Plans To Sell Customer Data

April 22, 2015 by  
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RadioShack plans to keep moving forward with its plan to sell its customer data, despite opposition from a number of states.

The company has asked a bankruptcy court for approval for a second auction of its assets, which includes the consumer data.

The state of Texas, which is leading the action by the states, opposed the sale of personally identifiable information (PII), citing the online and in-store privacy policies of the bankrupt consumer electronics retailer.

The state claimed that it found from a RadioShack deposition that the personal information of 117 million customers could be involved. But it learned later from testimony in court that the number of customer files offered for sale might be reduced to around 67 million.

In the first round of the sale, RadioShack sold about 1,700 stores to hedge fund Standard General, which entered into an agreement to set up 1,435 of these as co-branded stores with wireless operator Sprint. Some other assets were also sold in the auction.

The sale of customer data, including PII, was withdrawn from the previous auction, though RadioShack did not rule out that it could be put up for sale at a later date.

The case could have privacy implications for the tech industry as it could set a precedent, for example, for large Internet companies holding consumer data, if they happen to go bankrupt.

Texas has asked the U.S. Bankruptcy Court for the District of Delaware for a case management order to ensure that in any motion for sale of the PII, RadioShack should be required to provide information on the kind of personal data that is up for sale and the number of customers that will be affected.

On Monday, Texas asked the court that its motion be heard ahead of RadioShack’s motion for approval to auction more assets.

The court had ordered in March the appointment of a consumer privacy ombudsman in connection with the potential sale of the consumer data including PII. RadioShack said in a filing Friday that it intends to continue working with the ombudsman and the states with regard to any potential sale of PII, but did not provide details.

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Toshiba And SanDisk Launch 3D Flash Chip

April 10, 2015 by  
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Toshiba has announced the world’s first 48-layer Bit Cost Scalable (BiCS) flash memory chip.

The BiCS is a two-bit-per-cell, 128Gb (16GB) device with a 3D-stacked cell structure flash that improves density and significantly reduces the overall size of the chip.

Toshiba is already using 15nm dies so, despite the layering, the finished product will be competitively thin.

24 hours after the first announcement, SanDisk made one of its own regarding the announcement. The two companies share a fabrication plant and usually make such announcements in close succession.

“We are very pleased to announce our second-generation 3D NAND, which is a 48-layer architecture developed with our partner Toshiba,” said Dr Siva Sivaram, executive vice president of memory technology at SanDisk.

“We used our first generation 3D NAND technology as a learning vehicle, enabling us to develop our commercial second-generation 3D NAND, which we believe will deliver compelling storage solutions for our customers.”

Samsung has been working on its own 3D stacked memory for some time and has released a number of iterations. Production began last May, following a 10-year research cycle.

Moving away from the more traditional design process, the BiCS uses a ‘charge trap’ which stops electrons leaking between layers, improving the reliability of the product.

The chips are aimed primarily at the solid state drive market, as the 48-layer stacking process is said to enhance reliability, write speed and read/write endurance. However, the BiCS is said to be adaptable to a number of other uses.

All storage manufacturers are facing a move to 3D because, unless you want your flash drives very long and flat, real estate on chips is getting more expensive per square inch than a bedsit in Soho.

Micron has been talking in terms of 3D NAND since an interview with The INQUIRER in 2013 and, after signing a deal with Intel, has predicted 10TB in a 2mm chip by the end of this year.

Production of the chips will roll out initially from Fab 5 before moving in early 2016 to Fab 2 at the firm’s Yokkaichi Operations plant.

This is in stark contrast to Intel, which mothballed its Fab 42 chip fabrication plant in Chandler, Arizona before it even opened, as the semiconductors for computers it was due to produce have fallen in demand by such a degree.

The Toshiba and Sandisk BiCS chips are available for sampling from today.

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Will Intel Challenge nVidia In The GPU Space?

April 9, 2015 by  
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Intel has released details of its next -generation Xeon Phi processor and it is starting to look like Intel is gunning for a chunk of Nvidia’s GPU market.

According to a briefing from Avinash Sodani, Knights Landing Chief Architect at Intel, a product update by Hugo Saleh, Marketing Director of Intel’s Technical Computing Group, an interactive technical Q&A and a lab demo of a Knights Landing system running on an Intel reference-design system, Nvidia could be Intel’s target.

Knights Landing and prior Phi products are leagues apart and more flexible for a wider range of uses. Unlike more specialized processors, Intel describes Knights Landing as taking a “holistic approach” to new breakthrough applications.

The current generation Phi design, which operates as a coprocessor, Knights Landing incorporates x86 cores and can directly boot and run standard operating systems and application code without recompilation.

The test system had socketed CPU and memory modules was running a stock Linux distribution. A modified version of the Atom Silvermont x86 cores formed a Knights Landing ’tile’ which was the chip’s basic design unit consisting of dual x86 and vector execution units alongside cache memory and intra-tile mesh communication circuitry.

Each multi-chip package includes a processor with 30 or more tiles and eight high-speed memory chips.

Intel said the on-package memory, totaling 16GB, is made by Micron with custom I/O circuitry and might be a variant of Micron’s announced, but not yet shipping Hybrid Memory Cube.

The high-speed memory is similar to the DDR5 devices used on GPUs like Nvidia’s Tesla.

It looks like Intel saw that Nvidia was making great leaps into the high performance arena with its GPU and thought “I’ll be having some of that.”

The internals of a GPU and Xeon Phi are different, but share common ideas.

Nvidia has a big head start. It has already announced the price and availability of a Titan X development box designed for researchers exploring GPU applications to deep learning. Intel has not done that yet for Knights Landing systems.

But Phi is also a hybrid that includes dozens of full-fledged 64-bit x86 cores. This could make it better at some parallelizable application categories that use vector calculations.

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Target Settles Security Breach

March 30, 2015 by  
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Target is reportedly close to paying out $10m to settle a class-action case that was filed after it was hacked and stripped of tens of millions of peoples’ details.

Target was smacked by hackers in 2013 in a massive cyber-thwack on its stores and servers that put some 70 million people’s personal information in harm’s way.

The hack has had massive repercussions. People are losing faith in industry and its ability to store their personal data, and the Target incident is a very good example of why people are right to worry.

As well as tarnishing Target’s reputation, the attack also led to a $162m gap in its financial spreadsheets.

The firm apologized to its punters when it revealed the hack, and chairman, CEO and president Gregg Steinhafel said he was sorry that they have had to “endure” such a thing

Now, according to reports, Target is willing to fork out another $10m to put things right, offering the money as a proposed settlement in one of several class-action lawsuits the company is facing. If accepted, the settlement could see affected parties awarded some $10,000 for their troubles.

We have asked Target to either confirm or comment on this, and are waiting for a response. For now we have an official statement at Reuters to turn to. There we see Target spokeswoman Molly Snyder confirming that something is happening but not mentioning the 10 and six zeroes.

“We are pleased to see the process moving forward and look forward to its resolution,” she said.

Not available to comment, not that we asked, will be the firm’s CIO at the time of the hack. Thirty-year Target veteran Beth Jacob left her role in the aftermath of the attack, and a replacement was immediately sought.

“To ensure that Target is well positioned following the data breach we suffered last year, we are undertaking an overhaul of our information security and compliance structure and practices at Target,” said Steinhafel then.

“As a first step in this effort, Target will be conducting an external search for an interim CIO who can help guide Target through this transformation.”

“Transformational change” pro Bob DeRodes took on the role in May last year and immediately began saying the right things.

“I look forward to helping shape information technology and data security at Target in the days and months ahead,” he said.

“It is clear to me that Target is an organization that is committed to doing whatever it takes to do right by their guests.”

We would ask Steinhafel for his verdict on DeRodes so far and the $10m settlement, but would you believe it, he’s not at Target anymore either having left in the summer last year with a reported $61m golden parachute.

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Intel Shows Off The Xeon SoC

March 24, 2015 by  
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Intel has announced details of its first Xeon system on chip (SoC) which will become the new the Xeon D 1500 processor family.

Although it is being touted as a server, storage and compute applications chip at the “network edge”, word on the street is that it could be under the bonnet of robots during the next apocalypse.

The Xeon D SoCs use the more useful bits of the E3 and Atom SoCs along with 14nm Broadwell core architecture. The Xeon D chip is expected to bring 3.4x better performance per watt than previous Xeon chips.

Lisa Spelman, Intel’s general manager for the Data Centre Products Group, lifted the kimono on the eight-core 2GHz Xeon D 1540 and the four-core 2.2GHz Xeon D 1520, both running at 45W. It also features integrated I/O and networking to slot into microservers and appliances for networking and storage, the firm said.

The chips are also being touted for industrial automation and may see life powering robots on factory floors. Since simple robots can run on basic, low-power processors, there’s no reason why faster chips can’t be plugged into advanced robots for more complex tasks, according to Intel.

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IBM Goes Bare Metal

March 18, 2015 by  
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IBM has announced the availability of OpenPower servers as part of the firm’s SoftLayer bare metal cloud offering.

OpenPower, a collaborative foundation run by IBM in conjunction with Google and Nvidia, offers a more open approach to IBM’s Power architecture, and a more liberal licence for the code, in return for shared wisdom from member organisations.

Working in conjunction with Tyan and Mellanox Technologies, both partners in the foundation, the bare metal servers are designed to help organisations easily and quickly extend infrastructure in a customized manner.

“The new OpenPower-based bare metal servers make it easy for users to take advantage of one of the industry’s most powerful and open server architectures,” said Sonny Fulkerson, CIO at SoftLayer.

“The offering allows SoftLayer to deliver a higher level of performance, predictability and dependability not always possible in virtualised cloud environments.”

Initially, servers will run Linux applications and will be based on the IBM Power8 architecture in the same mold as IBM Power system servers.

This will later expand to the Power ecosystem and then to independent software vendors that support Linux on Power application development, and are migrating applications from x86 to the Power architecture.

OpenPower servers are based on open source technology that extends right down to the silicon level, and can allow highly customised servers ranging from physical to cloud, or even hybrid.

Power systems are already installed in SoftLayer’s Dallas data centre, and there are plans to expand to data centres throughout the world. The system was first rolled out in 2014 as part of the Watson portfolio.

Prices will be announced when general availability arrives in the second quarter.

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AMD Goes Virtual With Liquid VR

March 17, 2015 by  
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AMD Liquid VR is not a retail product – it is an initiative to develop and deliver the best Virtual Reality (VR) experience in the industry.

AMD Liquid VR was announced at the Game Developers Conference in San Francisco, and the company describes it is a “set of innovative technologies focused on enabling exceptional VR content development” for hardware based on AMD silicon.

Developers will soon get access to the LiquidVR SDK, which will help them address numerous issues associated with VR development.

Platform and software rather than hardware

If you were expecting to see a sexy AMD VR headset with a killer spec, the announcement may be disappointing. However, if you are a “what’s under the bonnet” kind of geek, there are a few interesting highlights.

AMD has put a lot of effort into minimising motion-to-photon latency, which should not only help improve the experience, but also keep you from experiencing motion sickness, or hurling over that new carpet that really ties the room together.

Headline features of LiquidVR SDK 1.0 include:

Async Shaders for smooth head-tracking enabling Hardware-Accelerated Time Warp, a technology that uses updated information on a user’s head position after a frame has been rendered and then warps the image to reflect the new viewpoint just before sending it to a VR headset, effectively minimizing latency between when a user turns their head and what appears on screen.

Affinity Multi-GPU for scalable rendering, a technology that allows multiple GPUs to work together to improve frame rates in VR applications by allowing them to assign work to run on specific GPUs. Each GPU renders the viewpoint from one eye, and then composites the outputs into a single stereo 3D image. With this technology, multi-GPU configurations become ideal for high performance VR rendering, delivering high frame rates for a smoother experience.

Latest data latch for smooth head-tracking, a programming mechanism that helps get head tracking data from the head-mounted display to the GPU as quickly as possible by binding data as close to real-time as possible, practically eliminating any API overhead and removing latency.

Direct-to-display for intuitively attaching VR headsets, to deliver a seamless plug-and-play virtual reality experience from an AMD Radeon™ graphics card to a connected VR headset, while enabling features such as booting directly to the display or using extended display features within Windows.

You can grab the full AMD LiquidVR presentation here. (pdf)

What’s next for LiquidVR?

It all depends on what you were expecting, and what the rest of the industry does. AMD hopes LiquidVR will be compatible with a broad range of VR devices. LiquidVR will allow hardware makers to implement AMD technology in their products with relative ease, enabling 100Hz refresh rates, the use of individual GPUs per each eye and so on.

To a certain extent, you can think of LiquidVR as FreeSync for VR kit.

Oculus CEO Brendan Irbe said achieving presence in a virtual world is one of the most important elements needed to deliver a good user experience.

He explained where AMD comes in:

“We’re excited to have AMD working with us on their part of the latency equation, introducing support for new features like asynchronous timewarp and late latching, and compatibility improvements that ensure that Oculus’ users have a great experience on AMD hardware.”

Raja Koduri, corporate vice president, Visual Computing, AMD, said content, comfort and compatibility are the cornerstones of AMD’s focus on VR.

AMD’s resident graphics guru said:

“With LiquidVR we’re collaborating with the ecosystem to unlock solutions to some of the toughest challenges in VR and giving the keys to developers of VR content so that they can bring exceptional new experiences to life.”

A picture is worth a thousand words, so here’s 3300 frames of AMD’s virtual reality vision.

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nVidia Fixes Linux Bug

March 16, 2015 by  
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Nvidia has fixed an ancient problem in Ubuntu systems which turned the screen into 40 shades of black.

The problem has been around for years and is common for anyone using Nvidia gear on Ubuntu systems.

When opening the window of a new application, the screen would go black or become transparent. As it turns out, this is actually an old problem and there are bug reports dating back from Ubuntu 12.10 times.

However to be fair it was not Nvidia’s fault. The problem was caused by Compiz, which had some leftover code from a port. Nvidia found it and proposed a fix.

“Our interpretation of the specification is that creating two GLX pixmaps pointing at the same drawable is not allowed, because it can lead to poorly defined behavior if the properties of both GLX drawables don’t match. Our driver prevents this, but Compiz appears to try to do this,” wrote NVIDIA’s Arthur Huillet.

Soon after that, a patch has been issued for Compiz and it’s been approved. The patch would be pushed in Ubuntu 15.04 and is likely to be backported to Ubuntu 14.04 LTS.

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