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Qualcomm and LG Settle Dispute

May 5, 2016 by  
Filed under Computing

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Qualcomm has buried the hatchet with LG after the smartphone vendor agreed to pay more for its chips.

LG said the dispute with Qualcomm has been completely settled, although it did not say how much it had agreed to pay. Earlier it had claimed Qualcomm had overcharged for the chips under a licensing contract.

The news about the lawsuit settlement emerged following Qualcomm’s profit forecast for the second quarter in January, which was below what Wall Street’s tarot readers had predicted.

The company expected its mobile chip shipment to fall by 16-25 per cent in the second quarter. Additionally, it expected 3G and 4G device shipment to decline by 4 to 14 per cent. As for the first quarter of 2016, Qualcomm’s chip shipment fell 10 per cent , with a drop in revenue by 21.6 per cent. Revenue from licensing declined 10.4 per cent, suggests a Reuters report.

An LG spokesperson said that this kind of dispute was “actually nothing” and was similar to the ones that the industries had in the past.

“Qualcomm has lowered its royalty rate to LG in return for LG’s guaranteed purchase of Qualcomm processors, which are currently being used in its flagship handsets and will be used in upcoming flagship models,” added the official.

Qualcomm might have been a little nervy.  LG has invested millions to develop its own chipset, in an attempt to cut down its dependency on Qualcomm for mobile processors.

Courtesy-Fud

 

Is Apple Trying To Rain On Intel’s Parade?

April 5, 2016 by  
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Intel’s cunning plans for computers that will recognize human emotion using its RealSense 3D camera, have been killed off in the short term by Apple.

RealSense is a mix of infrared, laser and optical cameras to measure depth and track motion. It can be used on a drone that can navigate its own way through a city block, but it is also good at detecting changes in facial expressions, and Intel wanted to give RealSense the ability to read human emotions by combining it with an emotion recognition technology developed by Emotient.

Plugging in Emotient allowed RealSense to detect whether people are happy or sad by analyzing movement in their lips, eyes and cheeks. Intel said that it could detect “anger, contempt, disgust, fear,” and other sentiments.

A few months ago the fruity cargo cult Apple acquired Emotient. Intel has removed the Emotient plug-in from the latest version of the RealSense software development kit.

It is not clear at this point if Apple told Intel that it invented the plug in and so it had to sling its hook, or if Intel did not want Jobs’ Mob anywhere near its technology.

The RealSense SDK has features that allow it to recognize some facial expressions, but it’s unclear if they’ll be as effective as the Emotient technology.

Courtesy-Fud

Qualcomm Jumps Into VR

March 24, 2016 by  
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Qualcomm has thrown its hat into the virtual reality (VR) ring with the launch of the Snapdragon VR SDK for Snapdragon-based smartphones and VR headsets.

The SDK gives developers access to advanced VR features, according to Qualcomm, allowing them to simplify development and attain improved performance and power efficiency with Qualcomm’s Snapdragon 820 processor, found in Android smartphones such as the Galaxy S7 and tipped to feature in upcoming VR headsets.

In terms of features, the development kit offers tools such as digital signal processing (DSP) sensor fusion, which allows devs to use the “full breadth” of technologies built into the Snapdragon 820 chip to create more responsive and immersive experiences.

It will help developers combine high-frequency inertial data from gyroscopes and accelerometers, and there’s what the company calls “predictive head position processing” based on its Hexagon DSP, while Qualcomm’s Symphony System Manager makes easier access to power and performance management for more stable frame rates in VR applications running on less-powerful devices.

Fast motion to photon will offer single buffer rendering to reduce latency by up to 50 percent, while stereoscopic rendering with lens correction offers support for 3D binocular vision with color correction and barrel distortion for improved visual quality of graphics and video, enhancing the overall VR experience.

Stereoscopic rendering with lens correction supports 3D binocular vision with color correction and barrel distortion for improved visual quality of graphics and video, enhancing the overall VR experience.

Rounding off the features is VR layering, which improves overlays in a virtual world to reduce distortion.

David Durnil, senior director of engineering at Qualcomm, said: “We’re providing advanced tools and technologies to help developers significantly improve the virtual reality experience for applications like games, 360 degree VR videos and a variety of interactive education and entertainment applications.

“VR represents a new paradigm for how we interact with the world, and we’re excited to help mobile VR developers more efficiently deliver compelling and high-quality experiences on upcoming Snapdragon 820 VR-capable Android smartphones and headsets.”

The Snapdragon VR SDK will be available to developers in the second quarter through the Qualcomm Developer Network.

The launch of Qualcomm’s VR SDK comes just moments after AMD also entered the VR arena with the launch of the Sulon Q, a VR-ready wearable Windows 10 PC.

Courtesy-TheInq

 

Intel Putting RealSense Into VR

March 16, 2016 by  
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Intel is adapting its RealSense depth camera into an augmented reality headset design which it might be licensing to other manufacturers.

The plan is not official yet but appears to have been leaked to the Wall Street Journal. Achin Bhowmik, who oversees RealSense as vice president and general manager of Intel’s perceptual computing group, declined to discuss unannounced development efforts.

But he said Intel has a tradition of creating prototypes for products like laptop computers to help persuade customers to use its components. We have to build the entire experience ourselves before we can convince the ecosystem,” Bhowmik said.

Intel appears to be working on an augmented-reality headset when it teamed up with IonVR to to work on an augmented-reality headset that could work with a variety of operating systems, including Android and iOS. Naturally, it had a front-facing RealSense camera.

RealSense depth camera has been in development for several years and was shown as a viable product technology at the Consumer Electronics Show in 2014. Since then, nothing has happened and Microsoft’s Kinect sensor technology for use with Windows Hello in the Surface Pro 4 and Surface Book knocked it aside.

Intel’s biggest issue is that it is talking about making a consumer product which is something that it never got the hang of.

RealSense technology is really good at translating real-world objects into virtual space. In fact a lot better than the HoloLens because it can scan the user’s hands and translate them into virtual objects that can manipulate other virtual objects.

Courtesy-Fud

USB 3.1 Coming Later This Year

April 6, 2015 by  
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The emerging USB 3.1 standard is on track to reach desktops as hardware companies release motherboards with ports that can transfer data twice as fast as the previous USB technology.

MSI recently announced a 970A SLI Krait motherboard that will support the AMD processors and the USB 3.1 protocol. Motherboards with USB 3.1 ports have also been released by Gigabyte, ASRock and Asus, but those boards support Intel chips.

USB 3.1 can shuffle data between a host device and peripheral at 10Gbps, which is two times faster than USB 3.0. USB 3.1 is also generating excitement for the reversible Type-C cable, which is the same on both ends so users don’t have to worry about plug orientation.

The motherboards with USB 3.1 technology are targeted at high-end desktops. Some enthusiasts like gamers seek the latest and greatest technologies and build desktops with motherboards sold by MSI, Asus and Gigabyte. Many of the new desktop motherboards announced have the Type-C port interface, which is also in recently announced laptops from Apple and Google.

New technologies like USB 3.1 usually first appear in high-end laptops and desktops, then make their way down to low-priced PCs, said Dean McCarron, principal analyst of Mercury Research.

PC makers are expected to start putting USB 3.1 ports in more laptops and desktops starting later this year.

Source

HP Has Two More Tablets In Route

January 27, 2015 by  
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HP is about to put out two tablets later this year.

The names are expected to be the HP Pro Slate 10 EE G1 and HP Pro Tablet 10 EE G1 and they were found on the world wide wibble by Notebook Italia,.

Both tablets are powered by an Intel quad-core Bay Trail Atom Z3735F processor. Accompanying the processor package is 2GB of RAM, as well as 32GB of internal storage. Both the Pro Slate and Pro Tablet come with 10.1-inch displays, as well as 802.11n Wi-Fi, Bluetooth, and NFC.

The Pro Slate sticks with Android, while the Pro Tablet opts for Windows 8.1. The tablets mean they will each come with a stylus, but it would appear that the stylus is just a stand in for your finger, rather than doing anything useful.

Pro Slate will set you back $400.00 and Pro Tablet cost $499.

HP has yet to officially announce either device.

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HP Increases SlateBook Pricing

August 13, 2014 by  
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Hewlett-Packard’s SlateBook 14 laptop with Google’s Android OS has started shipping on schedule, but it’s priced at $429, which is $30 more than the company had said it would cost.

The laptop, which has a 14-inch screen and Android 4.3, was announced in June. At the time, HP said it would be priced at $399.

It is available on HP’s website.

The SlateBook 14 was introduced after customers told HP they wanted laptops with Android. The laptop has an interface similar to that on Android tablets and can adjust mobile apps to run on the larger touchscreen. Users will also be able to sync laptop data with mobile devices and vice versa.

The laptop is also for those who rely on the Web for most of their computing, much like Chromebooks. It has a few advantages over Chromebooks, with support for key Android apps such as Skype. Android also boasts better wireless printing support than Chromebooks.

The laptop weighs 1.68 kilograms and offers nine hours of battery life, according to specifications on HP’s website.

It has a quad-core Tegra 4 processor, 2GB of DRAM and 16GB of storage. Connectivity features include 802.11b/g/n Wi-Fi and Bluetooth 4.0. It also has a webcam, USB 3.0 port and a micro-SD slot for expandable storage.

It could be a strong multimedia laptop with a 1920 x 1080 pixel screen and an integrated graphics processor that can handle 4K video. TVs can be connected to the laptop through an HDMI port.

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Dell Unveils Laptop/Tablet Hybrid

April 21, 2014 by  
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Dell unveiled a new 11.6-in. screen rugged laptop that has literally has a twist — the screen can rotate 180 degrees to turn the device into a tablet.

At first, the Latitude 12 looks like a laptop. But within the display panel, the screen rotates 180 degrees and the laptop turns into a tablet once placed on the keyboard.

The new Latitude 12 laptop is part of a new Rugged Extreme line of laptops, which also includes the Rugged Extreme 14. The new laptops are robust and can withstand six-foot drops and remain protected from extreme weather conditions.

The laptops have hard covers that add a layer of protection, but also make the products heavy. The Latitude 12 Rugged Extreme weighs 2.72 kilograms with a four-cell battery, while the 14-in. counterpart weighs 3.54 kilograms with a six-cell battery and no optical drive.

The laptops can also withstand solar radiation, “explosive atmosphere” and weather ranging from -20 degrees to 145 degrees Fahrenheit (-29 degrees to 63 degrees Celsius), according to specifications provided by Dell. The products are targeted at field workers like emergency responders and the military, and will compete against Toughbook rugged laptops from Panasonic.

The Latitude 12 rugged laptop has a starting price of $3,649, while the Latitude 14 begins at $3,499. The laptops will ship next month.

The hybrid design in Latitude 12 has been borrowed from the company’s XPS 12 Ultrabook Touch, which has a 12.5-inch screen that can similarly flip to turn the laptop into a tablet. The resistive touch screens on both laptops can show images at a resolution of 1366 x 768 pixels.

The laptops will have storage options of up to 512GB solid-state drives. Users can configure the laptop with Intel’s latest fourth-generation Core processorscode-named Haswell. The laptops will come with either Windows 8.1 or 7, or Ubuntu Linux operating systems.

Other features include support for up to 16GB of DRAM, Wi-Fi and Gigabit Ethernet through a connector. The laptop also has USB 3.0, USB 2.0, VGA and HDMI ports. Mobile broadband and docking are available as options.

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Box Launches HTML 5 Tool

April 17, 2014 by  
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Box has updated developer usage plans and opened access to a document viewing tool as it looks to build momentum ahead of its IPO.

Box has made its HTML5 document viewing tool called Box View available for developers to incorporate into their companies’ products and services.

It was unveiled in beta mode last September at the firm’s annual Boxworks conference and is designed to help firms ensure that documents in any format can be viewed online. The tool is based on technology Box acquired in its acquisition of Crocodoc.

Box product manager Sean Rose explained in a blog post, “Box View is an API that converts Office and PDF documents to easily embeddable HTML5, enabling developers to create beautiful experiences around content. Gone are the days of forcing users to deal with broken and inconsistent experiences across platforms.

“With just a few simple API calls, developers can create an elegant and consistent content experience across all platforms.”

Box cited some customers that are already using this service, such as UberConference, Xero and Shake to ensure that they can send information to partners, customers and contractors quickly and easily.

Furthermore, the firm has based the pricing model for the tool on a per-use basis, rather than a traditional per-user basis.

For users of the service as a Box-branded platform – so it displays the Box logo, rather than the customer’s own logo – it’s free for 1,000 document uploads per month. After that it’s priced at 2.5 cents per document.

Custom use of the tool so the customer’s own logo is displayed costs $250 per month for 2,500 uploads. Each document after that costs five cents per upload, but enterprise users can thrash out a deal with Box for any service they expect to handle over 10,000 document uploads a month.

“Most developers will never have to pay anything for Box View, and, for those that do, Box View pricing is built to scale alongside your app’s user base,” added Rose.

As part of this encouragement to developers to incorporate Box into its tools the firm has also unveiled new pricing models around its APIs, to again focus on usage levels rather than user numbers.

Integrating with Box in general is free for developers, and up to 25,000 interactions with the Box Content API is free too. For 25,000 or more API interactions the cost is $500 per month. Any more than this and custom deals are available.

Box VP of Platform Chris Yeh explained that this move was designed “specifically for businesses that want to leverage the APIs at scale” to help keep pace with the growth the firm is seeing.

“More than 35,000 developers are building on Box. Every month, our platform sees one billion third-party API calls, and the Box OneCloud ecosystem just reached 1,000 app integration partners,” Yeh said.

The updates come at a busy time for Box after it filed to go public earlier this week in a listing worth $250m, as it looks to build on its early success in the enterprise market.

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nVidia Goes For Raspberry Pi

April 14, 2014 by  
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nVidia has unveiled what it claims is “the world’s first mobile supercomputer”, a development kit powered by a Tegra K1 chip.

Dubbed the Jetson TK1, the kit is built for embedded systems to aid the development of computers attempting to simulate human recognition of physical objects, such as robots and self-driving cars.

Speaking at the GPU Technology Conference (GTC) on Tuesday, Nvidia co-founder and CEO Jen Hsun Huang described it as “the world’s tiniest little supercomputer”, noting that it’s capable of running anything the Geforce GTX Titan Z graphics card can run, but at a slower pace.

With a total performance of 326 GFLOPS, the Jetson TK1 should be more powerful than the Raspberry Pi board, which delivers just 24 GFLOPS, but will retail for much more, costing $192 in the US – a number that matches the number of cores in the Tegra K1 processor that Nvidia launched at CES in Las Vegas in January.

Described by the company as a “super chip” that can bridge the gap between mobile computing and supercomputing, the Nvidia Tegra K1, which replaces the Tegra 4, is based on the firm’s Kepler GPU architecture.

The firm boasted at CES that the chip will be capable of bringing next-generation PC gaming to mobile devices, and Nvidia claimed that it will be able to match the PS4 and Xbox One consoles’ graphics performance.

Designed from the ground up for CUDA, which now has more than 100,000 developers, the Jetson TK1 Developer Kit includes the programming tools required by software developers to develop and deploy compute-intensive systems quickly, Nvidia claimed.

“The Jetson TK1 also comes with this new SDK called Vision Works. Stacked onto CUDA, it comes with a whole bunch of primitives whether it’s recognising corners or detecting edges, or it could be classifying objects. Parameters are loaded into this Vision Works primitives system and all of a sudden it recognises objects,” Huang said.

“On top of it, there’s simple pipe lines we’ve created for you in sample code so that it helps you get started on what a structure for motion algorithm, object detection, object tracking algorithms would look like and on top of that you could develop your own application.”

Nvidia also expects the Jetson TK1 to be able to operate in the sub-10 Watt market for applications that previously consumed 100 Watts or more.

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