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Elon Musk Opens Gym For AI Programmers 

May 10, 2016 by  
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Techie entrepreneur Elon Musk has rolled out an open-source training “gym” for artificial-intelligence programmers.

It’s an interesting move for a man who in 2014 said artificial intelligence, or A.I., will pose a threat to the human race.

“I think we should be very careful about artificial intelligence,” Musk said about a year and a half ago during an MIT symposium. “If I were to guess at what our biggest existential threat is, it’s probably that… with artificial intelligence, we are summoning the demon. In all those stories with the guy with the pentagram and the holy water, and he’s sure he can control the demon. It doesn’t work out.”

Today, Musk is moving to help programmers use A.I. and machine learning to build smart robots and smart devices.

“We’re releasing the public beta of OpenAI Gym, a toolkit for developing and comparing reinforcement learning (RL) algorithms,” wrote Greg Brockman, OpenAI’s CTO, and John Schulman, a scientist working with OpenAI, in a blog post . “We originally built OpenAI Gym as a tool to accelerate our own RL research. We hope it will be just as useful for the broader community.”

The OpenAI Gym is meant as a tool for programmers to use to teach their intelligent systems better ways to learn and develop more complex reasoning. In short, it’s meant to make smart systems smarter.

Musk is a co-chair of OpenAI, a $1 billion organization that was unveiled last December as an effort focused on advancing artificial intelligence that will benefit humanity.

While Musk has warned of what he sees as the perils of A.I., it’s also a technology that he needs for his businesses.

The OpenAI Gym is made up of a suite of environments, including simulated robots and Atari games, as well as a site for comparing and reproducing results.

It’s focused on reinforcement learning, a field of machine learning that involves decision-making and motor control.

According to OpenAI, reinforcement learning is an important aspect of building intelligent systems because it encompasses any problem that involves making a sequence of decisions. For instance, it could focus on controlling a robot’s motors so it’s able to run and jump, or enabling a system to make business decisions regarding pricing and inventory management.

Two major challenges for developers working with reinforcement learning are the lack of standard environments and the need for better benchmarks.

Musk’s group is hoping that the OpenAI Gym addresses both of those issues.

Source- http://www.thegurureview.net/aroundnet-category/elon-musk-opens-training-gym-for-ai-programmers.html

Qualcomm and LG Settle Dispute

May 5, 2016 by  
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Qualcomm has buried the hatchet with LG after the smartphone vendor agreed to pay more for its chips.

LG said the dispute with Qualcomm has been completely settled, although it did not say how much it had agreed to pay. Earlier it had claimed Qualcomm had overcharged for the chips under a licensing contract.

The news about the lawsuit settlement emerged following Qualcomm’s profit forecast for the second quarter in January, which was below what Wall Street’s tarot readers had predicted.

The company expected its mobile chip shipment to fall by 16-25 per cent in the second quarter. Additionally, it expected 3G and 4G device shipment to decline by 4 to 14 per cent. As for the first quarter of 2016, Qualcomm’s chip shipment fell 10 per cent , with a drop in revenue by 21.6 per cent. Revenue from licensing declined 10.4 per cent, suggests a Reuters report.

An LG spokesperson said that this kind of dispute was “actually nothing” and was similar to the ones that the industries had in the past.

“Qualcomm has lowered its royalty rate to LG in return for LG’s guaranteed purchase of Qualcomm processors, which are currently being used in its flagship handsets and will be used in upcoming flagship models,” added the official.

Qualcomm might have been a little nervy.  LG has invested millions to develop its own chipset, in an attempt to cut down its dependency on Qualcomm for mobile processors.

Courtesy-Fud

 

Is Apple Trying To Rain On Intel’s Parade?

April 5, 2016 by  
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Intel’s cunning plans for computers that will recognize human emotion using its RealSense 3D camera, have been killed off in the short term by Apple.

RealSense is a mix of infrared, laser and optical cameras to measure depth and track motion. It can be used on a drone that can navigate its own way through a city block, but it is also good at detecting changes in facial expressions, and Intel wanted to give RealSense the ability to read human emotions by combining it with an emotion recognition technology developed by Emotient.

Plugging in Emotient allowed RealSense to detect whether people are happy or sad by analyzing movement in their lips, eyes and cheeks. Intel said that it could detect “anger, contempt, disgust, fear,” and other sentiments.

A few months ago the fruity cargo cult Apple acquired Emotient. Intel has removed the Emotient plug-in from the latest version of the RealSense software development kit.

It is not clear at this point if Apple told Intel that it invented the plug in and so it had to sling its hook, or if Intel did not want Jobs’ Mob anywhere near its technology.

The RealSense SDK has features that allow it to recognize some facial expressions, but it’s unclear if they’ll be as effective as the Emotient technology.

Courtesy-Fud

Qualcomm Jumps Into VR

March 24, 2016 by  
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Qualcomm has thrown its hat into the virtual reality (VR) ring with the launch of the Snapdragon VR SDK for Snapdragon-based smartphones and VR headsets.

The SDK gives developers access to advanced VR features, according to Qualcomm, allowing them to simplify development and attain improved performance and power efficiency with Qualcomm’s Snapdragon 820 processor, found in Android smartphones such as the Galaxy S7 and tipped to feature in upcoming VR headsets.

In terms of features, the development kit offers tools such as digital signal processing (DSP) sensor fusion, which allows devs to use the “full breadth” of technologies built into the Snapdragon 820 chip to create more responsive and immersive experiences.

It will help developers combine high-frequency inertial data from gyroscopes and accelerometers, and there’s what the company calls “predictive head position processing” based on its Hexagon DSP, while Qualcomm’s Symphony System Manager makes easier access to power and performance management for more stable frame rates in VR applications running on less-powerful devices.

Fast motion to photon will offer single buffer rendering to reduce latency by up to 50 percent, while stereoscopic rendering with lens correction offers support for 3D binocular vision with color correction and barrel distortion for improved visual quality of graphics and video, enhancing the overall VR experience.

Stereoscopic rendering with lens correction supports 3D binocular vision with color correction and barrel distortion for improved visual quality of graphics and video, enhancing the overall VR experience.

Rounding off the features is VR layering, which improves overlays in a virtual world to reduce distortion.

David Durnil, senior director of engineering at Qualcomm, said: “We’re providing advanced tools and technologies to help developers significantly improve the virtual reality experience for applications like games, 360 degree VR videos and a variety of interactive education and entertainment applications.

“VR represents a new paradigm for how we interact with the world, and we’re excited to help mobile VR developers more efficiently deliver compelling and high-quality experiences on upcoming Snapdragon 820 VR-capable Android smartphones and headsets.”

The Snapdragon VR SDK will be available to developers in the second quarter through the Qualcomm Developer Network.

The launch of Qualcomm’s VR SDK comes just moments after AMD also entered the VR arena with the launch of the Sulon Q, a VR-ready wearable Windows 10 PC.

Courtesy-TheInq

 

Intel Putting RealSense Into VR

March 16, 2016 by  
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Intel is adapting its RealSense depth camera into an augmented reality headset design which it might be licensing to other manufacturers.

The plan is not official yet but appears to have been leaked to the Wall Street Journal. Achin Bhowmik, who oversees RealSense as vice president and general manager of Intel’s perceptual computing group, declined to discuss unannounced development efforts.

But he said Intel has a tradition of creating prototypes for products like laptop computers to help persuade customers to use its components. We have to build the entire experience ourselves before we can convince the ecosystem,” Bhowmik said.

Intel appears to be working on an augmented-reality headset when it teamed up with IonVR to to work on an augmented-reality headset that could work with a variety of operating systems, including Android and iOS. Naturally, it had a front-facing RealSense camera.

RealSense depth camera has been in development for several years and was shown as a viable product technology at the Consumer Electronics Show in 2014. Since then, nothing has happened and Microsoft’s Kinect sensor technology for use with Windows Hello in the Surface Pro 4 and Surface Book knocked it aside.

Intel’s biggest issue is that it is talking about making a consumer product which is something that it never got the hang of.

RealSense technology is really good at translating real-world objects into virtual space. In fact a lot better than the HoloLens because it can scan the user’s hands and translate them into virtual objects that can manipulate other virtual objects.

Courtesy-Fud

Is Facebook Going Video?

February 9, 2016 by  
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Facebook is contemplating the development of a dedicated service or page where users will be able watch videos and not be bothered by other content.

The social network continues to see surging interest in video. During one day last quarter, its users watched a combined 100 million hours of video. Roughly 500 million users watch at least some video each day.

That’s a lot of video and a lot of viewers, and Facebook wants to capitalize on it.

“We are exploring a dedicated place on Facebook for when they just want to watch videos,” CEO Mark Zuckerberg said Wednesday during a conference call to discuss Facebook’s quarterly financial results.

But he was tight-lipped on how the video might actually be presented.

Asked if a stand-alone video app is in the cards, he mentioned the success of Messenger and a Facebook app for managing Pages. “I do think there are additional opportunities for this and we’ll continue looking at them,” he said.

Facebook wants to encourage more video viewing because it keeps users on the site longer, helping it to sell more ads.

“Marketers also really love video and it’s a compelling way to reach consumers,” COO Sheryl Sandberg said during the call.

Zuckerberg has been watching the growth of video for osme time. At a town hall meeting in November 2014, he predicted, ”In five years, most of [Facebook] will be video.”

And it’s likely that most of that video will be consumed over mobile networks.

Among Facebook’s heaviest users — the billion people who access it on a daily basis — 90 percent use a mobile device, either solely or in addition to their PC.

It’s financial results for the fourth quarter were strong. Revenue was $5.8 billion, up 52 percent from the same period in 2014, while net profit more than doubled to $1.6 billion.

http://www.thegurureview.net/aroundnet-category/facebook-exploring-a-dedicated-video-service.html

Will Facebook Go Open-Source

December 29, 2015 by  
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Facebook has unveiled its next-generation GPU-based systems for training neural networks, Open Rack-compatible hardware code-named “Big Sur” which it plans to open source.

The social media giant’s latest machine learning system has been designed for artificial intelligence (AI) computing at a large scale, and in most part has been crafted with Nvidia hardware.

Big Sur comprises eight high-performance GPUs of up to 300 watts each, with the flexibility to configure between multiple PCI-e topologies. It makes use of Nvidia’s Tesla Accelerated Computing Platform, and as a result is twice as fast as Facebook’s previous generation rack.

“This means we can train twice as fast and explore networks twice as large,” said the firm in its engineering blog. “And distributing training across eight GPUs allows us to scale the size and speed of our networks by another factor of two.”

Facebook claims that as well as better performance, Big Sur is also far more versatile and efficient than the off-the-shelf solutions in its previous generation.

“While many high-performance computing systems require special cooling and other unique infrastructure to operate, we have optimised these new servers for thermal and power efficiency, allowing us to operate them even in our own free-air cooled, Open Compute standard data centres,” explained the company.

We spoke to Nvidia’s senior product manager for GPU Computing, Will Ramey, ahead of the launch, who has been working on the Big Sur project alongside Facebook for some time.

“The project is the first time that a complete computing system that is designed for machine learning and AI will be released as an open source solution,” said Ramey. “By taking the purpose-built design spec that Facebook has designed for their own machine learning apps and open sourcing them, people will benefit from and contribute to the project so it can move the entire industry forward.”

While Big Sur was built with Nvidia’s new Tesla M40 hyperscale accelerator in mind, it can actually support a wide range of PCI-e cards in what Facebook believes could make for better efficiencies in production and manufacturing to get more computational power for every penny that it invests.

“Servers can also require maintenance and hefty operational resources, so, like the other hardware in our data centres, Big Sur was designed around operational efficiency and serviceability,” Facebook said. “We’ve removed the components that don’t get used very much, and components that fail relatively frequently – such as hard drives and DIMMs – can now be removed and replaced in a few seconds.”

Perhaps the most interesting aspect of the Big Sur announcement is Facebook’s plans to open-source it and submit the design materials to the Open Compute Project. This is a bid to make it easier for AI researchers to share techniques and technologies.

“As with all hardware systems that are released into the open, it’s our hope that others will be able to work with us to improve it,” Facebook said, adding that it believes open collaboration will help foster innovation for future designs, and put us closer to building complex AI systems that will probably take over the world and kill us all.

Nvidia released its end-to-end hyperscale data centre platform last month claiming that it will let web services companies accelerate their machine learning workloads and power advanced artificial intelligence applications.

Consisting of two accelerators, Nvidia’s latest hyperscale line aims to let researchers design new deep neural networks more quickly for the increasing number of applications they want to power with AI. It also is designed to deploy these networks across the data centre. The line also includes a suite of GPU-accelerated libraries.

Courtesy-TheInq

Was WordPress Compromised Again?

December 28, 2015 by  
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The service set up by WordPress to better support WordPress has failed users by suffering a security breach and behaving just like the rest of the internet.

WordPress, and its themes, are often shone with the dark light of the security vulnerability, but we do not hear of WP Engine often. Regardless of that, it seems to do good business and is reaching out to those that it does business with to tell them what went wrong and what they need to do about it.

A reasonable amount of threat mitigation is required, and if you are affected by the issue you are going to have to change your password – again, and probably keep a cautious eye on the comings and goings of your email and financial accounts.

“At WP Engine we are committed to providing robust security. We are writing today to let you know that we learned of an exposure involving some of our customers’ credentials. Out of an abundance of caution, we are proactively taking security measures across our entire customer base,” says the firm in an urgent missive on its web pages.

“We have begun an investigation, however there is immediate action we are taking. Additionally, there is action that requires your immediate attention.”

That action, is probably to panic in the short term, and then to change your password and cancel out any instances of its re-use across the internet. You know the drill, this is a daily thing right. Judging by the WordPress statement we are in the early days of internal investigation.

“While we have no evidence that the information was used inappropriately, as a precaution, we are invalidating the following five passwords associated with your WP Engine account,” explains WordPress as it reveals the sale of its – actually, your, problem. “This means you will need to reset each of them.”

Have fun with that.

Courtesy-TheInq

xCodeGhost To Wreak Havoc On IOS Devices

November 23, 2015 by  
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A security firm has released a list of ongoing and incoming threats that cover a range of things from Apple’s iOS to the Internet of Things (IoT).

In its third report this year, Quick Heal warns that Apple users in particular better brace themselves for impact as more and more malware writers who’ve earned their stripes targeting Android users turn their attention to iOS.

“As the number of iPhone owners rises across the world, iOS has become a new potential target for Android malware authors and hackers. It is expected that Android malware will soon be altered to attack iOS users as well, and jailbroken iOS devices will be the first wave of targets for these attacks,” explained the firm (PDF).

“Recently, the ‘XcodeGhost’ malware was found on the Apple App Store and this is just the beginning of such attacks.”

In a section on wearables, Quick Heal predicts hackers will increasingly target fitness trackers, something that other security researchers have already warned about.

A lot of space in the report is reserved for Android-flavoured threats, and users are offered advice on protecting themselves such as if there is an option to use a password over a touch sign-in, then you ought to take it.

“A group of researchers have discovered a serious security flaw in the Android Lollipop version running on devices right now. This flaw allows attackers to bypass the lockscreen of an Android smartphone by using a massive password and thereby exposing the homescreen,” it explains.

“The attack essentially works by opening the in-built camera application and afflicts people using a password to protect their Android device and lock their screen.”

The most significant Android threat is a rascal called Android.Airpush.G, which claims 30 percent of the bug pool and is the kind of adware thing that makes you want to take a hammer to your phone screen. The second most prominent issue is Android.Reaper.A, which can haul in a large data harvest when in place.

Quick Heal is not the only security company in town, and a post on the Symantec website also seems set to put the fear into the Apple user community. That post, read it here – if you dare, says that the Mabouia ransomware is capable of causing a problem for Mac and PC users alike.

Fortunately, Mabouia is a proof-of-concept attack that a researcher shared with both Apple and Symantec. Symantec says that the PoC effort achieves at least one first.

“Mabouia is the first case of file-based crypto ransomware for OS X, albeit a proof-of-concept. Macs have nevertheless already been targeted by ransomware in the form of browser-based threats,” it explained.

“For example, in 2013, researchers at Malwarebytes discovered browser-based ransomware that targeted Safari for Mac users through a malicious website. The website directed Windows users to a drive-by download, while Mac users were served JavaScript that caused Safari to display persistent pop-ups informing the user their browser had been “locked” by the FBI for viewing illegal content.”

Source-http://www.thegurureview.net/computing-category/will-the-xcodeghost-malware-wreak-havoc-on-ios-devices.html

Did Apple Have Issues With iOS 9

September 29, 2015 by  
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Apple has officially released iOS 9, but in the first hour users reported that they were unable to grab the 1GB download.

“Software Update Failed,” the message read on iPhones and iPads. “An error occurred downloading iOS 9.”Computerworld confirmed the problem, initially seeing it on multiple iOS 8 devices. But after several subsequent attempts, the download successfully started about an hour after Apple issued the upgrade.

Similar reports of early problems were posted on Apple’s own support forums and elsewhere on the Internet. “Not a very helpful error,” wrote someone identified as “yanic” on the former.

Others countered with snark. “Strangely, this is not a ‘limited time offer,’ said “stedman 1″ on the same thread, likely referring to Microsoft’s Windows 10 free upgrade offer, which is valid for one year. “The software will be available tomorrow, and the next day, and next week.”

Some advice ended up being more helpful. “You are facing an overloaded server which is pretty typical of the first day a software revision comes out,” contended “Ralph Landry1″ on a different discussion thread.

Several iPhone owners who had said that they were unable to download iOS 9 returned to the same forum threads to report they had gotten the upgrade later.

Apple’s track record with iOS releases has been mixed. Last year’s iOS 8 roll-out seemingly started off smoothly — there were few initial complaints about getting the upgrade — but many soon griped that 8′s large size forced them to wipe apps and content from their devices before they could install the new OS.

iOS 9′s size and the free space requirements for installation were both reduced to address that problem of last year. The free space demand for iOS 9 fell to 1.3GB to 1.8GB from last year’s 4.5GB to 5GB.

Source-http://www.thegurureview.net/consumer-category/users-reporting-problems-upgrading-to-apples-ios-9.html

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